![]() His valuation of all other civilians' lives is comically nil. To the plot's credit, we've been fast-forwarded to the part of the story where Castillo has tricked enough of the party faithful into aligning with his murderous regime-you don't have to look far in history books to see how accurately that checks-but FC6's plot-filled opening has no interest in establishing how Castillo ever became beloved. While Far Cry games' villains haven't necessarily been the epitome of nuance, Castillo is easily the series' corniest one yet, saved (almost) by Esposito's adept performance. The game immediately lands on the wrong foot in terms of tone. Players must typically move by foot, four-wheeler, boat, or other modes of transport between massive forests, expansive shorelines, and run-down cities, all while battling whatever megalomaniacal leader is dominating said remote locale. In FC6's case, that's open-world, first-person gunplay. Espositoįor the uninitiated: every new Far Cry game, much like games in the Final Fantasy series, changes the location and characters while otherwise sticking to a familiar gameplay core. At this point, I'm more concerned about uninspiring new loadout systems, a narrative tone that can't make up its mind, and an absolute yawn of a return to the Ubisoft open-world bloat of old. ![]() The issues didn't end with game-breaking bugs and wonky AI, which may very well be resolved on, erm, October 7. I couldn't help but feel like hundreds of Ubisoft staffers' efforts to create a beautiful and convincing pseudo-Cuban adventure wound up squeezed into a single, tiny clown car of a package. The demo I played was equal parts massive and unwieldy. This kind of access differs from the carefully selected "slices" we sometimes play in preview events, as those are meant to show an unfinished game in its best light.īut after going hands-on with Far Cry 6 for nearly four hours, I was reminded why game studios are sometimes cagey about prerelease reveals. Roughly six weeks before Far Cry 6's upcoming launch on PC and consoles, Ubisoft elected to unlock the entirety of this first-person shooter's opening beats for a press-only, hands-on demo. The trailer for Far Cry 6 featuring a very familiar voice for modern TV fans.
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